Small World Fighters

Downloads:

You can check out Small World Fighters from the links below:



Small World Fighters is a game that I originally made over 72 hours for LudumDare 38.

The game is a 2D multiplayer shooter/brawler game that supports upto four players locally, and features two game modes, ‘control’ and ‘battle’.


0.07 update is now live.

Featuring:

  • New Roll ability, new player join screen, and added mouse support to menus.

You can read the full change log here…


Gameplay:

In ‘control’ players must fight over the control area that rotates around the world. Stand in the control zone and score points, the player with the highest number of points wins.

Battle is a traditional death match affair, where the aim is to score as many points as you can by eliminating other players, one shot one kill, one point.

The game does feature some simple ai bots so you can play it solo, emphasis on simple.

I wanted to include another gamemode, along with a punch ability, unfortunately I ran out of time so will try for the post jam version.


 Controls:

The game does support single keyboard multiplayer but it is a bit cramped, therefore, XBox 360 controllers are recommended for multiplayer.

Xbox controls:
  • Move: left analogue stick.
  • Jump: A button.
  • Shoot: X button.
  • Punch: B button.
  • Roll: Y button.
Keyboard controls:

Player 1:

  • Move left: ‘a’.
  • Move right: ‘d’
  • Jump: ‘w’.
  • Roll: ‘s’.
  • Shoot: space.
  • Punch: ‘e’.

Player 2:

  • Move left: ‘j’.
  • Move right: ‘l’
  • Jump: ‘i’.
  • Roll: ‘k’.
  • Shoot: ‘;’.
  • Punch: ‘o’.

Player 3:

  • Move left: ‘left arrow’.
  • Move right: ‘right arrow’
  • Jump: ‘up arrow’.
  • Roll: ‘down arrow’.
  • Shoot: right shift.
  • Punch: right ctrl.

Player 4:

  • Move left: ‘num pad 4’.
  • Move right: ‘num pad 6’
  • Jump: ‘num pad 8’.
  • Roll: ‘num pad 5’.
  • Shoot: ‘num pad 0’
  • Punch: ‘num pad 9’.

Psychic World Runner

This was my entry for GameJolt’s #badboxart2017, based on the box art for the game Psychic World.

The game is a little clunky gameplay-wise as I ended up not having as much time to work on it as I had hoped I would.

The game is a simple infinite runner, where the goal is to go as far as you can whilst jumping over, destroying and rolling under random obstacles. Slow down and the ravaging monsters will kill you.

Controls:

Run: d/right arrow.
Jump: w/up arrow,
Roll: d/down arrow,
Power Action: Space bar.

 

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Background Music Credit:
‘Techno 80 – base loop’ by frankum available on Freesound

Court of Talis

  • Platform: Web, Windows, Mac, Linux;
  • Engine: Unity;

This game was made for LudumDare 35 game jame, with the theme shapeshift.

You can check out my submission page over at Ludum Dare here.

TalisScreen4

Court of Talis is a simple arena based game where the player must use shapeshifting and type matching to defeat waves of enemies.

Your aim is to simply survive as long as you can, using your shape shifting to match the enemies weaknesses to defeat them.

TalisScreen3

There are three types of enemy, each with their own unique attack, and three types of shape which the player can transform into. Each shape transformation has different perks, such as higher speed or stronger defence, but can only damage a single enemy type.

TalisScreen5

Court of Talis is available to download for Windows, Mac and Linux or can be played in a supported web browser.


Joe

Patent Paper Pusher

  • Current Version: 1.0;
  • Platform: Windows;
  • Engine: Unity;

 

Patent Paper Pusher is a simple Papers Please meets WarioWare sort of game, made for Loading Screen Jam(#LoadingJam) over a single weekend.</>

PatentPusher2

Aim:

The aim of the game is simple, approve enough patents to meet your targets in order to keep your boss happy and last as many days as you can.

You play as a patent clerk who during the day must view and pass enough patents of a given set of criteria(in order to please his boss), miss the criteria enough times and it will be game over. Unfortunately patents are confusing and rather detailed for the poor clerk, so he initially speed reads through the patents, this saves time but gives less accurate information on the paper. However, for a more accurate view, the clerk can analyse a paper, but this uses up 10 units of his work hours.

PatentPusher3

After completing a full day the next will load, during this loading you will play one of three mini games based around the dreams of the patent paper pusher. Survive the night and all shall be well in his world. However, if you fail, the poor patent clerk will have a restless night, with morning coming sooner than he wishes. As a result, time will go quicker the following day, and so he will have less time to meet his targets.

Controls

Keyboard:

D: Approve patent / Select right;

A: Reject patent / Select left;

W : Analyse patent / Select top;

S : Perform action / Select bottom;

esc : Exit to menu;

360 Controller:

A button: Approve patent / Perform action / Select bottom;

B Button: Reject patent / Select right;

X Button: Select Left;

Y Button: Analyse patent / Select top;

Back Button: Exit to menu;

Mamore

  • Current Version: 1.3;
  • Platforms: Windows;
  • Engine: Unity;

 

Mamore is a Unity game I made to enter the Indie Game Maker Contest 2015.

MamoreScreen2
The aim of the Mamore is simple, to survive for as long as possible. The player does this by preventing enemies from reaching the lifeblock, which will absorb any enemy that comes in to contact with it. Enemies can be destroyed either through collision with the player or by purchasing special block traps and turrets; which are purchased with credits that are obtained from destroying enemy blocks. However, with each block the player destroys the harder the game gets, slowly increasing the number of incoming enemies along with their size.

MamoreScreen4
When an enemy is absorbed by the lifeblock the lifeblock’s energy grows. As the lifeblock’s energy grows so too does its size, slowly expanding until it can expand no more, when this happens the lifeblock explodes and the game is over.

MamoreScreen5

MamoreScreen6

 

Download link: Mamore Standalone